<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="cultivator">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
	
	<storeData>
        <name>Cenius 3002</name>
        <specs>
            <neededPower>100</neededPower>
            <workingWidth>3.0</workingWidth>
            <combination>AGCO 1100</combination>
        </specs>
        <functions>
            <function>$l10n_function_cultivator</function>
        </functions>
        <image>store_amazoneCenius3002.png</image>
        <price>12000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>AMAZONE</brand>
        <category>cultivators</category>
        <vertexBufferMemoryUsage>619720</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>103404</indexBufferMemoryUsage>
        <textureMemoryUsage>5068376</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
	
	<base>
        <typeDesc>$l10n_typeDesc_cultivator</typeDesc>
        <filename>amazoneCenius3002.i3d</filename>
        <size width="4.5" length="5"/>
        <speedLimit value="15" />
        <components>
            <component centerOfMass="0 0 1" solverIterationCount="10" mass="1962" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
    </base>
	
	<wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels hasSurfaceSounds="false">
                    <wheel hasParticles="false" >
                        <physics rotSpeed="0" restLoad="0.6" repr="wheels1" forcePointRatio="0.5" radius="0.27" width="0.3" mass="0.1" initialCompression="30" suspTravel="0.1" spring="15" damper="20" rotationDamping="0.005" isSynchronized="false" />
                    </wheel>
                    <wheel hasParticles="false" >
                        <physics rotSpeed="0" restLoad="0.6" repr="wheels2" forcePointRatio="0.5" radius="0.27" width="0.3" mass="0.1" initialCompression="30" suspTravel="0.1" spring="15" damper="20" rotationDamping="0.005" isSynchronized="false" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
    </wheels>
	
	<lights>
        <sharedLight linkNode="rear3ChamberLight_01_left" filename="$data/shared/assets/lights/lizard/rearLight03_left.xml" />
        <sharedLight linkNode="rear3ChamberLight_01_right" filename="$data/shared/assets/lights/lizard/rearLight03_right.xml" />
        <sharedLight linkNode="rearLightCircle_01Red_left" filename="$data/shared/assets/lights/lizard/rearLight19Red.xml" />
        <sharedLight linkNode="rearLightCircle_01Red_right" filename="$data/shared/assets/lights/lizard/rearLight19Red.xml" />
        <sharedLight linkNode="frontLightRectangle_01_left" filename="$data/shared/assets/lights/lizard/frontLight06White.xml" />
        <sharedLight linkNode="frontLightRectangle_01_right" filename="$data/shared/assets/lights/lizard/frontLight06White.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh"        lightTypes="0"/>
                <brakeLight node="backLightsHigh" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
            </high>
        </realLights>
    </lights>
	
	<!-- recommended horsepower by manufacturer: 120 -->
    <powerConsumer forceNode="amazoneCenius3002_main_component1" forceFactor="0.13" maxForce="15" />

    <speedRotatingParts>
        <speedRotatingPart node="drum"         radius="0.27" groundReferenceNodeIndex="1" />
		<speedRotatingPart shaderNode="disc1"  radius="0.27" groundReferenceNodeIndex="1" />
		<speedRotatingPart shaderNode="disc2"  radius="0.27" groundReferenceNodeIndex="1" />
    </speedRotatingParts>
	
	<groundReferenceNodes>
        <groundReferenceNode node="amazoneCenius3002_main_component1" threshold="0.2" chargeValue="1" depthNode="depthNode" />
    </groundReferenceNodes>
	
	<workAreas>
        <workArea type="cultivator" functionName="processCultivatorArea" >
            <area startNode="startIndex" widthNode="widthIndex" heightNode="heightIndex" />
            <groundReferenceNode index="1" />
            <folding minLimit="0" maxLimit="1.0" />
        </workArea>
    </workAreas>
	
	<workParticles>
        <particleAnimation>
            <node node="centerAnimation" refNodeIndex="1" materialType="SOIL" />
        </particleAnimation>
        <particle>
            <node node="soilEmitShape" refNodeIndex="1" particleType="SOIL" worldSpace="false" speedThreshold="6" />
            <node node="smokeEmitterShape" refNodeIndex="1" particleType="SOIL_SMOKE" speedThreshold="1" />
            <node node="chunkEmitterShape1" refNodeIndex="1" particleType="SOIL_CHUNKS" worldSpace="false" speedThreshold="9" />
            <node node="chunkEmitterShape2" refNodeIndex="1" particleType="SOIL_BIG_CHUNKS" worldSpace="false" speedThreshold="11" />
        </particle>
    </workParticles>
	
	<animations>
        <animation name="moveSupport">
            <part node="supportCol" startTime="0.0" endTime="0.50" startTrans="0 0.165 0.04" endTrans="0 -0.275 0.04" />
        </animation>
    </animations>
	
	<attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="implement" topReferenceNode="topReferencePoint" >
                <distanceToGround lower="0.55" upper="1.8" />
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport" />
    </attachable>
	
	<connectionHoses>
		<localHose>
            <hose type="CABLE_BOUNDLE"  node="boundleStartNode01"  length="0.03" diameter="0.025" minCenterPointAngle="30" straighteningFactor="2" isWorldSpaceHose="false" isTwoPointHose="true"/>
            <target attacherJointIndices="1 3 4" type="CABLE_BOUNDLE" node="boundleEndNode01" straighteningFactor="2"/>
        </localHose>
		<hose inputAttacherJointIndices="1" type="electric"  node="electricOut"  length="1.0" diameter="0.015" >
            <objectChange node="hydraulicStart" visibilityActive="false" visibilityInactive="true"/>
			<objectChange node="hydraulicEnd" visibilityActive="false" visibilityInactive="true"/>
        </hose>
		<localHose>
            <hose type="electric"  node="hydraulicStart"  length="0.3" diameter="0.015" minCenterPointAngle="40"  straighteningFactor="2" isWorldSpaceHose="false"/>
            <target attacherJointIndices="1 3 4" type="electric" node="hydraulicEnd" straighteningFactor="1"/>
        </localHose>
    </connectionHoses>

    <cultivator>
        <sounds>
            <work template="DEFAULT_CULTIVATOR_WORK" linkNode="amazoneCenius3002_main_component1" />
        </sounds>
        <directionNode node="amazoneCenius3002_main_component1" />
        <onlyActiveWhenLowered value="true"/>
    </cultivator>
	
	<ai>
        <needsLowering value="true" />
        <areaMarkers leftNode="aiLeftMarker" rightNode="aiRightMarker" backNode="aiBackMarker" />
    </ai>
    
	<foliageBending>
        <bendingNode minX="-1.6" maxX="1.6" minZ="-2.0" maxZ="2.0" yOffset="0.2" />
    </foliageBending>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="60" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="amazoneCenius3002_main_component1" node="0>" />
        <i3dMapping id="Cenius3002_vis" node="0>0" />
        <i3dMapping id="wheels1" node="0>0|4|0" />
        <i3dMapping id="wheels2" node="0>0|4|1" />
        <i3dMapping id="attacherJoint" node="0>0|0" />
        <i3dMapping id="topReferencePoint" node="0>0|1" />
        <i3dMapping id="rear3ChamberLight_01_left" node="0>0|5|0|0" />
        <i3dMapping id="rear3ChamberLight_01_right" node="0>0|5|0|1" />
        <i3dMapping id="rearLightCircle_01Red_left" node="0>0|5|0|2" />
        <i3dMapping id="rearLightCircle_01Red_right" node="0>0|5|0|3" />
        <i3dMapping id="frontLightRectangle_01_left" node="0>0|5|0|4" />
        <i3dMapping id="frontLightRectangle_01_right" node="0>0|5|0|5" />
        <i3dMapping id="backLightsHigh" node="0>0|5|1|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|5|2|1|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|5|2|0|0" />
        <i3dMapping id="startIndex" node="0>0|2|0" />
        <i3dMapping id="widthIndex" node="0>0|2|1" />
        <i3dMapping id="heightIndex" node="0>0|2|2" />
        <i3dMapping id="aiLeftMarker" node="0>0|3|0" />
        <i3dMapping id="aiRightMarker" node="0>0|3|1" />
        <i3dMapping id="aiBackMarker" node="0>0|3|2" />
        <i3dMapping id="centerAnimation" node="0>0|6|0|0" />
        <i3dMapping id="soilEmitShape" node="0>0|6|0|1" />
        <i3dMapping id="smokeEmitterShape" node="0>0|6|0|2" />
        <i3dMapping id="chunkEmitterShape1" node="0>0|6|0|3" />
        <i3dMapping id="chunkEmitterShape2" node="0>0|6|0|4" />
        <i3dMapping id="depthNode" node="0>0|6|1" />
        <i3dMapping id="drum" node="0>0|8" />
        <i3dMapping id="disc1" node="0>0|9" />
        <i3dMapping id="disc2" node="0>0|10" />
        <i3dMapping id="supportCol" node="0>0|7" />
		<i3dMapping id="electricOut" node="0>0|12|0" />
        <i3dMapping id="boundleStartNode01" node="0>0|12|1" />
		<i3dMapping id="boundleEndNode01" node="0>0|12|2" />
		<i3dMapping id="hydraulicStart" node="0>0|12|3" />
		<i3dMapping id="hydraulicEnd" node="0>0|12|4" />
    </i3dMappings>
	
</vehicle>