<?xml version="1.0" encoding="iso-8859-1"?>
<i3D name="Lights R.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Asset>
        <Export program="GIANTS Editor 64bit" version="9.0.6"/>
    </Asset>
    <Files>
        <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
        <File fileId="8" filename="addons/blueLight_LED_01/bluePlastic_diffuse.dds"/>
        <File fileId="2" filename="textures/rearLight23_normal.dds"/>
        <File fileId="3" filename="textures/rearLight23_vmask.dds"/>
    </Files>
    <Materials>
        <Material name="Default OBJ" materialId="39" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
            <Texture fileId="8"/>
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <CustomParameter name="dirtColor" value="0.2 0.14 0.08 1"/>
            <CustomParameter name="colorMat0" value="0 0.117 0.41 2"/>
            <CustomParameter name="colorMat1" value="1 0.1 0.1 2"/>
            <CustomParameter name="colorMat2" value="0.1 1 0.1 2"/>
        </Material>
        <Material name="rearLightOvalLED_01_mat" materialId="119" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <CustomParameter name="colorMat0" value="1 1 1 2"/>
            <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
            <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
        </Material>
        <Material name="rearLightOvalLED_01_mat1" materialId="120" diffuseColor="0.494118 0.494118 0.494118 1" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <CustomParameter name="colorMat0" value="1 1 1 2"/>
            <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
            <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
        </Material>
    </Materials>
    <Shapes externalShapesFile="Lights R.i3d.shapes"/>
    <Dynamics/>
    <Scene>
        <TransformGroup name="Lights" nodeId="1049">
            <Shape shapeId="1" name="rearLightOvalLEDBlue_01" translation="1.06391 2.59872 0.102612" rotation="90 17.4785 1.11116e-07" scale="0.5 0.25 0.25" clipDistance="300" nodeId="1050" materialIds="119" castsShadows="true" receiveShadows="true">
                <Shape shapeId="2" name="staticLight" translation="0 0.014 0" nodeId="1051" materialIds="39"/>
                <Shape shapeId="3" name="innerPartStatic" clipDistance="35" nodeId="1052" materialIds="120" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            </Shape>
            <Shape shapeId="1" name="rearLightOvalLEDBlue_01" translation="1.05607 2.92138 0.0633465" rotation="90 18.8825 2.42273e-07" scale="0.5 0.25 0.25" clipDistance="300" nodeId="1053" materialIds="119" castsShadows="true" receiveShadows="true">
                <Shape shapeId="2" name="staticLight" translation="0 0.014 0" nodeId="1054" materialIds="39"/>
                <Shape shapeId="3" name="innerPartStatic" clipDistance="35" nodeId="1055" materialIds="120" castsShadows="true" receiveShadows="true" decalLayer="1"/>
            </Shape>
        </TransformGroup>
    </Scene>
</i3D>
