<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="pickup2020 0.8_UDIMing" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.1"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="1" filename="$data/shared/assets/beaconLights/lizard/beaconLightAlpha02_diffuse.dds"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="3" filename="$data/shared/default_specular.dds"/>
  </Files>


  <Materials>
    <Material name="strobe2_mat" materialId="1471" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 0.55 0 2"/>
      <CustomParameter name="colorMat1" value="1 0.5 0 2"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 1 3 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="strobeBar2.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="strobebar_grp" clipDistance="300" nodeId="1474">
        <Shape shapeId="1" name="pattern2" translation="0.00019793 -1.28381e-07 0.00159256" clipDistance="300" nodeId="1475" materialIds="1471" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
  </Scene>

</i3D>
