i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.92.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\jens Effenberger\Desktop\FS19_Caterpillar_CB24\FRONT.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Arriere.i3d] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Arriere.i3d] Filling out basic attributes, {name='Arriere.i3d', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Arriere.i3d] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Arriere.i3d] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Arriere.i3d] Filling out basic attributes, {name='Arriere.i3d', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Arriere.i3d] Has material 'GRAU'
i3dio.i3d.I3D:add_material:DEBUG: [FRONT] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [GRAU] Filling out basic attributes, {name='GRAU', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [GRAU] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [GRAU] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Arriere.i3d] Has material 'GELB'
i3dio.i3d.I3D:add_material:DEBUG: [FRONT] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [GELB] Filling out basic attributes, {name='GELB', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [GELB] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [GELB] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Arriere.i3d] Subset with index [0] based on material 'GRAU'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Arriere.i3d] Processing subset: materialId="1" numTriangles="60050" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Arriere.i3d] Has subset 'GRAU' with '60050' triangles and materialId="1" numTriangles="60050" firstIndex="0" firstVertex="0" numIndices="180150" numVertices="115276"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Arriere.i3d] Subset with index [1] based on material 'GELB'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Arriere.i3d] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Arriere.i3d] Processing subset: materialId="2" numTriangles="3007" firstIndex="180150" firstVertex="115276" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Arriere.i3d] Has subset 'GELB' with '3007' triangles and materialId="2" numTriangles="3007" firstIndex="180150" firstVertex="115276" numIndices="9021" numVertices="5912"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Arriere.i3d] Has '2' subsets, '63057' triangles and '121188' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Arriere.i3d] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Arriere.i3d] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Arriere.i3d] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Arriere.i3d] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Arriere.i3d] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Arriere.i3d] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Arriere.i3d] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Arriere.i3d] no more children to process in object
