<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rimBack" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>

  <Files>
    <File fileId="4" filename="vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/wheels/tires/trelleborg/TM600/TM600_normal.png"/>
    <File fileId="3" filename="$data/shared/wheels/tires/trelleborg/TM600/TM600_vmask.png"/>
    <File fileId="10" filename="$data/shared/wheels/tires/trelleborg/TM700/TM700_normal.png"/>
    <File fileId="11" filename="$data/shared/wheels/tires/trelleborg/TM700/TM700_vmask.png"/>
    <File fileId="8" filename="rim_normal.png"/>
    <File fileId="9" filename="rim_specular.png"/>
  </Files>


  <Materials>
    <Material name="Rims_mat" materialId="4" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.918 0.882 0.702 0"/>
      <CustomParameter name="colorMat1" value="0.05 0.036 0.036 0"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 0"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="Rims_mat" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.918 0.882 0.702 0"/>
      <CustomParameter name="colorMat1" value="0.05 0.036 0.036 0"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="TM600_mat" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.39 -0.631 0.5 0.05"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="TM700_mat" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.516 -0.868 0.5 0.05"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="wheelsNH.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="frontWhellSX" nodeId="14">
        <Shape shapeId="1" name="TM600_320_85R28" clipDistance="1000" nodeId="15" materialIds="6" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="2" name="Rim_FrontSX" clipDistance="800" nodeId="16" materialIds="7" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="frontWhellDX" translation="0 0 4.83939e-08" nodeId="17">
        <Shape shapeId="1" name="TM600_320_85R28" clipDistance="1000" nodeId="18" materialIds="6" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="3" name="Rim_FrontDX" clipDistance="800" nodeId="19" materialIds="7" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="backWeellSX" nodeId="20">
        <Shape shapeId="4" name="TM700_520_70R38" clipDistance="1000" nodeId="21" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="5" name="Rim_BackSX" clipDistance="800" nodeId="22" materialIds="4" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="backWeellDX" nodeId="23">
        <Shape shapeId="4" name="TM700_520_70R38" clipDistance="1000" nodeId="24" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="5" name="Rim_BackDX" rotation="0 180 0" clipDistance="8000" nodeId="25" materialIds="4" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
  </Scene>

</i3D>
