<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Wheels.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="16" filename="$data/shared/detailLibrary/flat_normal.dds"/>
    <File fileId="23" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.dds"/>
    <File fileId="22" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.dds"/>
    <File fileId="20" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPaintedOld_diffuse.dds"/>
    <File fileId="19" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPaintedRough_normal.dds"/>
    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPaintedRough_specular.dds"/>
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.dds"/>
    <File fileId="15" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.dds"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.dds"/>
    <File fileId="12" filename="../Screenshot 2025-04-04 225514.png"/>
    <File fileId="13" filename="../Textures/default_normal.dds"/>
    <File fileId="14" filename="../Textures/gen_wear_dirt_2.dds"/>
    <File fileId="3" filename="../Textures/quad_spec.dds"/>
    <File fileId="24" filename="Michelin_spec.dds"/>
    <File fileId="25" filename="../../../../../../Pictures/Screenshots/Screenshot 2025-04-04 225514.png"/>
  </Files>


  <Materials>
    <Material name="default" materialId="60" customShaderId="4">
      <Texture fileId="12"/>
      <Custommap name="detailSpecular" fileId="18"/>
      <Custommap name="detailNormal" fileId="19"/>
      <Custommap name="detailDiffuse" fileId="20"/>
    </Material>
    <Material name="default" materialId="53" customShaderId="4">
      <Texture fileId="12"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
      <Custommap name="detailSpecular" fileId="15"/>
      <Custommap name="detailNormal" fileId="16"/>
      <Custommap name="detailDiffuse" fileId="17"/>
    </Material>
    <Material name="default" materialId="5" customShaderId="4">
      <Texture fileId="25"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
      <Custommap name="detailSpecular" fileId="18"/>
      <Custommap name="detailNormal" fileId="19"/>
      <Custommap name="detailDiffuse" fileId="20"/>
    </Material>
    <Material name="default" materialId="6" diffuseColor="0.501961 0.501961 0.501961 1" customShaderId="4">
      <Custommap name="detailSpecular" fileId="22"/>
      <Custommap name="detailNormal" fileId="16"/>
      <Custommap name="detailDiffuse" fileId="23"/>
    </Material>
    <Material name="default" materialId="7" diffuseColor="0.501961 0.501961 0.501961 1" customShaderId="4">
      <Custommap name="detailSpecular" fileId="18"/>
      <Custommap name="detailNormal" fileId="19"/>
      <Custommap name="detailDiffuse" fileId="20"/>
      <CustomParameter name="colorScale" value="0 0 0"/>
    </Material>
    <Material name="default" materialId="8" diffuseColor="0.501961 0.501961 0.501961 1" customShaderId="4">
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
      <Custommap name="detailSpecular" fileId="15"/>
      <Custommap name="detailNormal" fileId="16"/>
      <Custommap name="detailDiffuse" fileId="17"/>
      <CustomParameter name="colorScale" value="0.496429 0.55178 0.582915"/>
    </Material>
    <Material name="Diamond" materialId="10" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="24"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
    <Material name="quadrib" materialId="11" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Wheels.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="fronts" visibility="false" nodeId="22">
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        <Shape name="Front Rim" rotation="90 -0 0" scale="1.279 1.103 1.10271" shapeId="2" nodeId="24" castsShadows="true" receiveShadows="true" materialIds="53">
          <Shape name="Front Hub" shapeId="3" nodeId="25" castsShadows="true" receiveShadows="true" materialIds="60"/>
          <Shape name="Front Rim Bolts" shapeId="4" nodeId="26" castsShadows="true" receiveShadows="true" materialIds="6"/>
        </Shape>
      </Shape>
      <Shape name="QuadRib" scale="0.782 0.907 0.907" shapeId="1" nodeId="27" castsShadows="true" receiveShadows="true" materialIds="11">
        <Shape name="Front Rim" rotation="-90 -0 -180" scale="1.279 1.103 1.103" shapeId="2" nodeId="28" castsShadows="true" receiveShadows="true" materialIds="53">
          <Shape name="Front Hub" shapeId="3" nodeId="29" castsShadows="true" receiveShadows="true" materialIds="60"/>
          <Shape name="Front Rim Bolts" shapeId="4" nodeId="30" castsShadows="true" receiveShadows="true" materialIds="6"/>
        </Shape>
      </Shape>
      <Shape name="Diamond" scale="0.782 0.907 0.907" shapeId="5" nodeId="31" castsShadows="true" receiveShadows="true" materialIds="10">
        <Shape name="Front Rim" rotation="-90 180 180" scale="1.279 1.2161 1.2161" shapeId="2" nodeId="32" castsShadows="true" receiveShadows="true" materialIds="53">
          <Shape name="Front Hub" shapeId="3" nodeId="33" castsShadows="true" receiveShadows="true" materialIds="60"/>
          <Shape name="Front Rim Bolts" shapeId="4" nodeId="34" castsShadows="true" receiveShadows="true" materialIds="6"/>
        </Shape>
      </Shape>
      <Shape name="Diamond" scale="0.782 0.907 0.907" shapeId="5" nodeId="35" castsShadows="true" receiveShadows="true" materialIds="10">
        <Shape name="Front Rim" rotation="-90 -0 180" scale="1.279 1.2161 1.2161" shapeId="2" nodeId="36" castsShadows="true" receiveShadows="true" materialIds="53">
          <Shape name="Front Hub" shapeId="3" nodeId="37" castsShadows="true" receiveShadows="true" materialIds="60"/>
          <Shape name="Front Rim Bolts" shapeId="4" nodeId="38" castsShadows="true" receiveShadows="true" materialIds="6"/>
        </Shape>
      </Shape>
    </TransformGroup>
    <TransformGroup name="rear" scale="1.318 1 1" nodeId="39">
      <Shape name="Rear Rim" shapeId="6" nodeId="40" castsShadows="true" receiveShadows="true" materialIds="8">
        <Shape name="Rear Center" shapeId="7" nodeId="41" castsShadows="true" receiveShadows="true" materialIds="5"/>
        <Shape name="Rear Axle" shapeId="8" nodeId="42" castsShadows="true" receiveShadows="true" materialIds="7"/>
        <Shape name="Rim bolts" shapeId="9" nodeId="43" castsShadows="true" receiveShadows="true" materialIds="6"/>
      </Shape>
      <Shape name="Rear Rim" rotation="0 -180 0" scale="0.758725 1 1" shapeId="6" nodeId="44" castsShadows="true" receiveShadows="true" materialIds="8">
        <Shape name="Rear Center" shapeId="7" nodeId="45" castsShadows="true" receiveShadows="true" materialIds="5"/>
        <Shape name="Rear Axle" shapeId="8" nodeId="46" castsShadows="true" receiveShadows="true" materialIds="7"/>
        <Shape name="Rim bolts" shapeId="9" nodeId="47" castsShadows="true" receiveShadows="true" materialIds="6"/>
      </Shape>
    </TransformGroup>
    <Camera name="camera" translation="0.763229 1.59908 2.57163" rotation="-31.1705 15.7475 1.77414e-06" nodeId="48" fov="60" nearClip="0.1" farClip="1000" orthographicHeight="1"/>
    <Light name="light" rotation="-40 0 -30" nodeId="49" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="1000" shadowExtrusionDistance="200" softShadowsLightSize="0.5" softShadowsLightDistance="15" softShadowsDepthBiasFactor="1" softShadowsMaxPenumbraSize="0.5" numShadowMapSplits="5" shadowMapSplitDistancesParameter="0.9" range="500"/>
  </Scene>

</i3D>
