<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="RV">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>
            <en>2016 Fleetwood Jamboree RV</en></name>
        <specs>
            <power>410</power>
            <maxSpeed>161</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_truck</function>
        </functions>
        <image>store.dds</image>
        <price>80000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>FORD</brand>
        <category>cars</category>
        <shopTranslationOffset>0 0.03 0</shopTranslationOffset>
        <shopRotationOffset>0 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>2255588</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>479604</indexBufferMemoryUsage>
        <textureMemoryUsage>20797224</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_truck</typeDesc>
        <filename>RV.i3d</filename>
        <size width="3.5" length="8.5"/>
        <components count="1">
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="3200"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_VEHICLE"/>
            <selected name="DEFAULT_VEHICLE_SELECTED"/>
        </schemaOverlay>
    </base>
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="Dually 1" price="0">
                <wheels autoRotateBackSpeed="2.5">
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="0.5" repr="axisFrontLeft" driveNode="drivenode_FL" radius="0.46" width="0.4" mass="0.15" forcePointRatio="0.42" initialCompression="25" suspTravel="0.13" spring="12" damper="3" frictionScale="3.5"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="0.5" repr="axisFrontRight" driveNode="drivenode_FR" radius="0.46" width="0.4" mass="0.15" forcePointRatio="0.42" initialCompression="25" suspTravel="0.13" spring="12" damper="3" frictionScale="3.5"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="1.32" repr="drivenode_RL" radius="0.46" width="0.42" mass="0.15" forcePointRatio="0.5" initialCompression="30" suspTravel="0.14" spring="22" damper="3" frictionScale="4"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="1.32" repr="drivenode_RR" radius="0.46" width="0.42" mass="0.15" forcePointRatio="0.5" initialCompression="30" suspTravel="0.14" spring="22" damper="3" frictionScale="4"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                </wheels>
                <objectChange node="hd_rim_R" visibilityActive="true"/>
                <objectChange node="hd_rim_L" visibilityActive="true"/>
                <objectChange node="dually_rim_R" visibilityActive="true"/>
                <objectChange node="dually_rim_L" visibilityActive="true"/>
            </wheelConfiguration>
            <wheelConfiguration name="Dually 2" price="0">
                <wheels autoRotateBackSpeed="2.5">
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="0.5" repr="axisFrontLeft" driveNode="drivenode_FL" radius="0.46" width="0.4" mass="0.15" forcePointRatio="0.4" initialCompression="25" suspTravel="0.13" spring="12" damper="3" frictionScale="3.5"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="0.5" repr="axisFrontRight" driveNode="drivenode_FR" radius="0.46" width="0.4" mass="0.15" forcePointRatio="0.4" initialCompression="25" suspTravel="0.13" spring="12" damper="3" frictionScale="3.5"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="1.55" repr="drivenode_RL" radius="0.46" width="0.42" mass="0.15" forcePointRatio="0.5" initialCompression="30" suspTravel="0.14" spring="22" damper="3" frictionScale="4"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="1.32" repr="drivenode_RR" radius="0.46" width="0.42" mass="0.15" forcePointRatio="0.5" initialCompression="30" suspTravel="0.14" spring="22" damper="3" frictionScale="4"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                </wheels>
                <objectChange node="single_rimL" visibilityActive="true"/>
                <objectChange node="single_rimR" visibilityActive="true"/>
                <objectChange node="dual_rimR" visibilityActive="true"/>
                <objectChange node="dual_rimL" visibilityActive="true"/>
            </wheelConfiguration>
            <wheelConfiguration name="Dually 3" price="0">
                <wheels autoRotateBackSpeed="2.5">
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="0.5" repr="axisFrontLeft" driveNode="drivenode_FL" radius="0.4" width="0.27" mass="0.15" forcePointRatio="0.4" initialCompression="25" suspTravel="0.13" spring="12" damper="3" frictionScale="3.5"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="0.5" repr="axisFrontRight" driveNode="drivenode_FR" radius="0.4" width="0.27" mass="0.15" forcePointRatio="0.4" initialCompression="25" suspTravel="0.13" spring="12" damper="3" frictionScale="3.5"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="0.7" repr="drivenode_RL" radius="0.4" width="0.27" mass="0.15" forcePointRatio="0.5" initialCompression="30" suspTravel="0.14" spring="22" damper="3" frictionScale="4"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="0.7" repr="drivenode_RR" radius="0.4" width="0.27" mass="0.15" forcePointRatio="0.5" initialCompression="30" suspTravel="0.14" spring="22" damper="3" frictionScale="4"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                </wheels>
                <objectChange node="0>1|0|1|1|1" visibilityActive="true"/>
                <objectChange node="0>1|0|0|1|1" visibilityActive="true"/>
                <objectChange node="0>1|0|2|1" visibilityActive="true"/>
                <objectChange node="0>1|0|3|1" visibilityActive="true"/>
            </wheelConfiguration>
        </wheelConfigurations>
        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="45" rotMax="42" rotCenterWheel1="3" rotCenterWheel2="4"/>
        </ackermannSteeringConfigurations>
    </wheels>
    <lights>
        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
            <state lightTypes="0 1 2"/>
            <state lightTypes="0 1 2 3"/>
        </states>
        <realLights>
            <low>
                <light node="HighLight" lightTypes="3"/>
                <light node="low" lightTypes="1"/>
                <brakeLight node="brakes"/>
                <turnLightLeft node="left"/>
                <turnLightRight node="Right"/>
                <reverseLight node="rev"/>
            </low>
            <high>
                <light node="HighLight" lightTypes="3"/>
                <light node="low" lightTypes="1"/>
                <brakeLight node="brakes"/>
                <turnLightLeft node="left"/>
                <turnLightRight node="Right"/>
                <reverseLight node="rev"/>
            </high>
        </realLights>
        <defaultLights>
            <defaultLight shaderNode="VanLightsGlass" lightTypes="0" intensity="20"/>
            <defaultLight shaderNode="HeadlightsHighBulbs" lightTypes="3" intensity="50"/>
            <defaultLight shaderNode="HeadlightsHigh" lightTypes="3" intensity="50"/>
            <defaultLight shaderNode="HeadlightsLow" lightTypes="1" intensity="15"/>
            <defaultLight shaderNode="HeadlightsLowBulbs" lightTypes="0" intensity="20"/>
            <defaultLight shaderNode="VanLightsTailBrake" lightTypes="0" intensity="10"/>
        </defaultLights>
        <turnLights>
            <turnLightLeft shaderNode="VanLightsTail_LTurn" intensity="15"/>
            <turnLightRight shaderNode="VanLightsTail_RTurn" intensity="15"/>
            <turnLightLeft shaderNode="HeadlightsL_Turn" intensity="15"/>
            <turnLightRight shaderNode="HeadlightsR_Turn" intensity="15"/>
        </turnLights>
        <brakeLights>
            <brakeLight shaderNode="VanLightsTailBrake" intensity="50"/>
        </brakeLights>
        <reverseLights>
            <reverseLight shaderNode="VanLightsTail_Reverse" intensity="20"/>
        </reverseLights>
        <beaconLights/>
    </lights>
    <enterable isTabbable="true">
        <enterReferenceNode node="RV_main_component1"/>
        <exitPoint node="exitPoint"/>
        <cameras count="2">
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="3.5" transMax="40" translation="0 0 5.75" rotation="-10 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0" shadowFocusBox="shadowFocusBox"/>
        </cameras>
        <characterNode node="player_skin" cameraMinDistance="1.5" spineRotation="-90 0 90">
            <target ikChain="rightFoot" targetNode="player_rightFoot"/>
            <target ikChain="leftFoot" targetNode="player_leftFoot"/>
            <target ikChain="rightArm" targetNode="rightArm" poseId="wideFingers"/>
            <target ikChain="leftArm" targetNode="leftArm" poseId="wideFingers"/>
        </characterNode>
    </enterable>
    <attacherJoints>
        <attacherJoint node="AttacherJoint" jointType="trailer" lowerRotLimit="10 70 50" upperRotationOffset="0" allowsJointLimitMovement="false" canTurnOnImplement="false" comboTime="1">
            <schema position="1 0" rotation="0" invertX="false"/>
            <attachSound template="ATTACH_01" linkNode="0>"/>
        </attacherJoint>
        <attacherJoint node="AttacherJoint" jointType="trailerLow" lowerRotLimit="10 50 50" upperRotationOffset="0" allowsJointLimitMovement="false" canTurnOnImplement="true" comboTime="1">
            <schema position="1 0" rotation="0" invertX="false"/>
            <attachSound template="ATTACH_01" linkNode="0>"/>
        </attacherJoint>
    </attacherJoints>
    <drivable>
        <steeringWheel node="steeringwheel_axis" indoorRotation="540" outdoorRotation="60"/>
    </drivable>
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="80">
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="fuelDisplay" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="def" capacity="60"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="15" fillType="diesel"/>
                <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="2" usage="3.5" fillType="def"/>
                <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>
        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="1" wheelIndex2="2"/>
                    <!-- front left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="3" wheelIndex2="4"/>
                    <!-- back left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" differentialIndex1="1" differentialIndex2="2"/>
                    <!-- front-back -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
        <motorConfigurations>
            <motorConfiguration name="Stock" hp="410" price="0">
                <motor torqueScale="5.0" minRpm="1000" maxRpm="5000" maxForwardSpeed="161" maxBackwardSpeed="45" brakeForce="5" lowBrakeForceScale="0.2" rotInertia="0.0015">
                    <torque rpm="1000" torque="0.9"/>
                    <torque rpm="2400" torque="1"/>
                    <torque rpm="3480" torque="1"/>
                    <torque rpm="4560" torque="0.75"/>
                    <torque rpm="5280" torque="0.63"/>
                    <torque rpm="6000" torque="0.2"/>
                </motor>
                <transmission minForwardGearRatio="10" maxForwardGearRatio="125" minBackwardGearRatio="40" maxBackwardGearRatio="200"/>
            </motorConfiguration>
        </motorConfigurations>
        <dashboards>
            <dashboard displayType="ANIMATION" valueType="rpm" animName="rpmDisplay" minValueAnim="0" maxValueAnim="4000" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="speed" animName="speedDisplay" minValueAnim="0" maxValueAnim="140" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="loadingBarTemperature" minValueAnim="0" maxValueAnim="120" groups="MOTOR_ACTIVE"/>
        </dashboards>
        <exhaustEffects>
            <exhaustEffect node="exhaustParticle" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0 0 0 1" maxRpmColor="0.01 0.01 0.01 5" minRpmScale="0.100" maxRpmScale="0.30"/>
        </exhaustEffects>
    </motorized>
    <animations>
        <animation name="slide">
            <part node="SlideL" startTime="0" duration="1" startTrans="0.0 0.0 0.0" endTrans="1.062 0.0 0.0"/>
            <part node="SlideR" startTime="1" duration="2" startTrans="0.0 0.0 0.0" endTrans="-1.042 0.0 0.0"/>
            <part node="step1" startTime="0" duration="1" startTrans="-1.168 0.583 0.101" endTrans="-1.375 0.583 0.101"/>
            <part node="step2" startTime="1" duration="2" startTrans="-1.195 0.453 0.101" endTrans="-1.598 0.453 0.101"/>
            <part node="awning" startTime="0" duration="1" startRot="0 0 0" endRot="0 0 13.31"/>
        </animation>
        <animation name="speedDisplay">
            <part node="DashNeedle4" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 180"/>
        </animation>
        <animation name="rpmDisplay">
            <part node="DashNeedle1" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 130"/>
        </animation>
        <animation name="fuelDisplay">
            <part node="DashNeedle2" startTime="0" endTime="1" startRot="0 0 50" endRot="0 0 70"/>
        </animation>
        <animation name="loadingBarTemperature">
            <part node="DashNeedle3" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 60"/>
        </animation>
    </animations>
    <foldable>
        <foldingParts>
            <foldingPart animationName="slide" speedScale="1"/>
        </foldingParts>
    </foldable>
    <cylindered>
        <movingTools>
            <movingTool node="L_Door" isEasyControlTarget="false">
                <controls axis="AXIS_CRANE_ARM2" invertAxis="true" mouseSpeedFactor="0.8" iconName="CRANE_ARM1_ROTATE_Y"/>
                <rotation rotSpeed="40" rotAcceleration="100" rotMax="0" rotMin="-60" rotationAxis="2" startRot="0"/>
            </movingTool>
            <movingTool node="R_Door" isEasyControlTarget="false">
                <controls axis="AXIS_CRANE_ARM3" invertAxis="false" mouseSpeedFactor="0.8" iconName="CRANE_ARM1_ROTATE_X"/>
                <rotation rotSpeed="40" rotAcceleration="100" rotMax="60" rotMin="0" rotationAxis="2" startRot="0"/>
            </movingTool>
        </movingTools>
    </cylindered>
    <suspensions>
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1"/>
    </suspensions>
    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE" isMotorStarting="true" isMotorRunning="true"/>
        </groups>
    </dashboard>
    <ai>
        <collisionTrigger node="aiCollisionTrigger"/>
    </ai>
    <foliageBending>
        <bendingNode minX="-1.15" maxX="1.15" minZ="-2.8" maxZ="2.8" yOffset="0"/>
    </foliageBending>
    <tensionBeltObject>
        <meshNodes>
            <meshNode node="VanBody"/>
        </meshNodes>
    </tensionBeltObject>
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
    <baseMaterial>
        <material name="UDIM_rim" baseNode="hd_rim_L">
            <shaderParameter name="colorMat0" value="SHARED_GREY2"/>
        </material>
        <material name="UDIM_rim2" baseNode="dually_rim_R">
            <shaderParameter name="colorMat0" value="SHARED_GREY2"/>
        </material>
        <material name="Material.038" baseNode="0>1|0|0|1|1|0">
            <shaderParameter name="colorMat0" value="SHARED_GREY2"/>
        </material>
        <material name="fuelrim_UDIM" baseNode="0>1|0|0|1|0|1">
            <shaderParameter name="colorMat1" value="SHARED_GREY2"/>
        </material>
        <material name="ford_dual_rim" baseNode="0>1|0|3|1|0">
            <shaderParameter name="colorMat0" value="SHARED_GREY2"/>
        </material>
    </baseMaterial>
    <baseMaterialConfigurations price="1000" useDefaultColors="true" defaultColorIndex="1">
        <baseMaterialConfiguration name="STAINLESS STEEL" material="8" color="1 1 1 8"/>
        <baseMaterialConfiguration name="ZINC" material="4" color="1 1 1 4" price="500"/>
        <baseMaterialConfiguration name="CHROME" material="2" color="1 1 1 2" price="500"/>
        <baseMaterialConfiguration name="New Silver" color="SHARED_GREY2" material="27"/>
        <baseMaterialConfiguration name="Scarlet Red" color="CASEIH_RED1" material="27"/>
        <baseMaterialConfiguration name="Pearl White" color="STOLL_WHITE2" material="27"/>
        <baseMaterialConfiguration name="Gun Metal" color="SHARED_GREY5" material="27"/>
        <baseMaterialConfiguration name="Blaze Orange" color="FLIEGL_ORANGE1" material="27"/>
        <baseMaterialConfiguration name="Nitro Blue" color="NEWHOLLAND_BLUE1" material="27"/>
        <baseMaterialConfiguration name="Deep Blue" color="HATZENBICHLER_DARKBLUE1" material="27"/>
        <baseMaterialConfiguration name="Deer Green" color="JOHNDEERE_GREEN1" material="27"/>
        <baseMaterialConfiguration name="Deer Yellow" color="JOHNDEERE_YELLOW1" material="27"/>
        <baseMaterialConfiguration name="Metallic Manitou" color="MANITOU_RED" material="27"/>
        <material name="UDIM_rim" shaderParameter="colorMat0"/>
        <material name="UDIM_rim2" shaderParameter="colorMat0"/>
        <material name="Material.038" shaderParameter="colorMat0"/>
        <material name="ford_dual_rim" shaderParameter="colorMat0"/>
        <material name="fuelrim_UDIM" shaderParameter="colorMat1"/>
    </baseMaterialConfigurations>
    <i3dMappings>
        <i3dMapping id="RV_main_component1" node="0>"/>
        <i3dMapping id="collisions" node="0>0"/>
        <i3dMapping id="colPart01_0" node="0>0|0"/>
        <i3dMapping id="colPart02" node="0>0|1"/>
        <i3dMapping id="colPart01_1" node="0>0|2"/>
        <i3dMapping id="colPart01_2" node="0>0|3"/>
        <i3dMapping id="colPart01_3" node="0>0|4"/>
        <i3dMapping id="RV" node="0>1"/>
        <i3dMapping id="wheels" node="0>1|0"/>
        <i3dMapping id="axisFrontLeft" node="0>1|0|0"/>
        <i3dMapping id="Brakes_FL" node="0>1|0|0|0"/>
        <i3dMapping id="drivenode_FL" node="0>1|0|0|1"/>
        <i3dMapping id="single_rimL" node="0>1|0|0|1|0"/>
        <i3dMapping id="Cylinder_Cylinder_004_0" node="0>1|0|0|1|0|0"/>
        <i3dMapping id="Cylinder_Cylinder_004.001_0" node="0>1|0|0|1|0|1"/>
        <i3dMapping id="Lariat+KR DRW 450_0" node="0>1|0|0|1|1"/>
        <i3dMapping id="front_wheel.000_0" node="0>1|0|0|1|1|0"/>
        <i3dMapping id="disc break.006_0" node="0>1|0|0|1|1|0|0"/>
        <i3dMapping id="stock_tire_0" node="0>1|0|0|1|1|1"/>
        <i3dMapping id="BGF_AT_TA_Lowpoly_Letters.001_0" node="0>1|0|0|1|1|1|0"/>
        <i3dMapping id="Caps_0" node="0>1|0|0|1|1|2"/>
        <i3dMapping id="Cap_0" node="0>1|0|0|1|1|2|0"/>
        <i3dMapping id="Ford_0" node="0>1|0|0|1|1|2|0|0"/>
        <i3dMapping id="Grill.001_0" node="0>1|0|0|1|1|2|0|0|0"/>
        <i3dMapping id="Ford_Badge_Blue_0" node="0>1|0|0|1|1|2|0|0|1"/>
        <i3dMapping id="LOGO_0" node="0>1|0|0|1|1|2|0|0|2"/>
        <i3dMapping id="wh_bl_03_0" node="0>1|0|0|1|1|2|0|1"/>
        <i3dMapping id="Cap_1" node="0>1|0|0|1|1|2|1"/>
        <i3dMapping id="wh_bl_03_1" node="0>1|0|0|1|1|2|1|0"/>
        <i3dMapping id="wh_bl_00" node="0>1|0|0|1|1|2|1|1"/>
        <i3dMapping id="hd_rim_L" node="0>1|0|0|1|2"/>
        <i3dMapping id="hd_rim2_cap_L" node="0>1|0|0|1|2|0"/>
        <i3dMapping id="tire_hd_0" node="0>1|0|0|1|2|1"/>
        <i3dMapping id="axisFrontRight" node="0>1|0|1"/>
        <i3dMapping id="Brakes_FR" node="0>1|0|1|0"/>
        <i3dMapping id="drivenode_FR" node="0>1|0|1|1"/>
        <i3dMapping id="single_rimR" node="0>1|0|1|1|0"/>
        <i3dMapping id="Cylinder_Cylinder_004_1" node="0>1|0|1|1|0|0"/>
        <i3dMapping id="Cylinder_Cylinder_004.001_1" node="0>1|0|1|1|0|1"/>
        <i3dMapping id="Lariat+KR DRW 450_1" node="0>1|0|1|1|1"/>
        <i3dMapping id="front_wheel.000_1" node="0>1|0|1|1|1|0"/>
        <i3dMapping id="disc break.006_1" node="0>1|0|1|1|1|0|0"/>
        <i3dMapping id="stock_tire_1" node="0>1|0|1|1|1|1"/>
        <i3dMapping id="BGF_AT_TA_Lowpoly_Letters.001_1" node="0>1|0|1|1|1|1|0"/>
        <i3dMapping id="Caps_1" node="0>1|0|1|1|1|2"/>
        <i3dMapping id="Cap_2" node="0>1|0|1|1|1|2|0"/>
        <i3dMapping id="Ford_1" node="0>1|0|1|1|1|2|0|0"/>
        <i3dMapping id="Grill.001_1" node="0>1|0|1|1|1|2|0|0|0"/>
        <i3dMapping id="Ford_Badge_Blue_1" node="0>1|0|1|1|1|2|0|0|1"/>
        <i3dMapping id="LOGO_1" node="0>1|0|1|1|1|2|0|0|2"/>
        <i3dMapping id="wh_bl_03_2" node="0>1|0|1|1|1|2|0|1"/>
        <i3dMapping id="hd_rim_R" node="0>1|0|1|1|2"/>
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</vehicle>
