<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Kerekek_texturas" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.2"/>
  </Asset>

  <Files>
    <File fileId="12" filename="Gumi_normal.dds"/>
    <File fileId="13" filename="Gumi_specular.dds"/>
    <File fileId="2" filename="Kerekek_normal.dds"/>
    <File fileId="3" filename="Kerekek_specular.dds"/>
    <File fileId="10" filename="VastagKerek_normal.dds"/>
    <File fileId="11" filename="VastagKerek_specular.dds"/>
    <File fileId="8" filename="felaMTZ_normal.png"/>
    <File fileId="9" filename="felaMTZ_specular.png"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
  </Files>


  <Materials>
    <Material name="Gumi_mat" materialId="4" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.54 -0.915 0.5 0.1"/>
      <CustomParameter name="prevMorphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="Kerekek_mat" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 6"/>
      <CustomParameter name="colorMat1" value="0.01 0.01 0.01 6"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="lambert1" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="1 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.37 0.056 0.023 6"/>
      <CustomParameter name="colorMat1" value="0.37 0.056 0.023 6"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="VastagKerek_mat" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Kerekek.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="Elsokerek_80" nodeId="31">
        <Shape shapeId="1" name="Bal" clipDistance="300" nodeId="32" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="2" name="Jobb" clipDistance="300" nodeId="33" materialIds="5" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="Elsokerek_82" nodeId="34">
        <Shape shapeId="3" name="Bal" clipDistance="300" nodeId="35" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="4" name="Jobb" clipDistance="300" nodeId="36" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="5" name="pCylinder17" clipDistance="300" nodeId="37" materialIds="6" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="5" name="pCylinder17" rotation="0 180 0" clipDistance="300" nodeId="38" materialIds="6" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="Hatsokerek" nodeId="39">
        <Shape shapeId="6" name="Bal" clipDistance="300" nodeId="40" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="7" name="Jobb" clipDistance="300" nodeId="41" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="8" name="Bal_Vastag" translation="0 -1.49012e-08 -7.45058e-08" clipDistance="300" nodeId="42" materialIds="7" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="9" name="Jobb_Vastag" translation="5.77567e-05 -1.49012e-08 -7.45058e-08" clipDistance="300" nodeId="43" materialIds="7" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="Muvelokerek" nodeId="44">
        <Shape shapeId="10" name="Bal" clipDistance="300" nodeId="45" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="11" name="Jobb" clipDistance="300" nodeId="46" materialIds="5" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="Duplakerek" nodeId="47">
        <Shape shapeId="12" name="Bal" clipDistance="300" nodeId="48" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="13" name="Jobb" clipDistance="300" nodeId="49" materialIds="5" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="Muvelo_Duplakerek" nodeId="50">
        <Shape shapeId="14" name="Bal" clipDistance="300" nodeId="51" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="15" name="Jobb" clipDistance="300" nodeId="52" materialIds="5" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="Gumi" nodeId="53">
        <Shape shapeId="16" name="ElsoGumi_80" clipDistance="300" nodeId="54" materialIds="4" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="17" name="ElsoGumi_82" clipDistance="300" nodeId="55" materialIds="4" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="18" name="HatsoGumi" clipDistance="300" nodeId="56" materialIds="4" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="19" name="Taurus_Hatsogumi" clipDistance="300" nodeId="57" materialIds="4" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="20" name="ElsoGumi_82_Taurus" clipDistance="300" nodeId="58" materialIds="4" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="21" name="Hatsogumi_Vastag" clipDistance="300" nodeId="59" materialIds="4" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="22" name="Taurus_Hatsogumi_Vastag" clipDistance="300" nodeId="60" materialIds="4" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
  </Scene>

</i3D>
