<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rearLight54" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="8" filename="$data/shared/assets/lights/lizard/rearLight54_emissive.png" />
    <File fileId="2" filename="$data/shared/assets/lights/lizard/rearLight54_normal.png" />
    <File fileId="3" filename="$data/shared/assets/lights/lizard/rearLight54_vmask.png" />
    <File fileId="11" filename="$data/shared/clearPlastic_diffuse.png" />
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png" />
    <File fileId="9" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png" />
    <File fileId="10" filename="$data/shared/detailLibrary/metallic/clear_specular.png" />
    <File fileId="12" filename="$data/shared/detailLibrary/metallic/glass/glassClear03_specular.png" />
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_diffuse.png" />
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_specular.png" />
    <File fileId="1" filename="$data/shared/white_diffuse.png" />
  </Files>

  <Materials>
    <Material name="rearLight54_plasticGraniteGrainSmallBlack_mat" materialId="3" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="blinkMulti" value="2 5 50 0"/>
      <CustomParameter name="blinkSimple" value="1 0"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
      <CustomParameter name="lightIds0" value="0 0 0 0"/>
      <CustomParameter name="lightTypeBitMask" value="0"/>
      <Custommap name="detailDiffuse" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Custommap name="lightsIntensity" fileId="8"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="rearLight54_plasticGraniteGrainSmall_mat" materialId="1" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="blinkMulti" value="2 5 50 0"/>
      <CustomParameter name="blinkSimple" value="1 0"/>
      <CustomParameter name="colorScale" value="1 0 0"/>
      <CustomParameter name="lightIds0" value="0 0 0 0"/>
      <CustomParameter name="lightTypeBitMask" value="0"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="10"/>
      <Custommap name="lightsIntensity" fileId="8"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="rearLight54_glassClear03_mat" materialId="8" customShaderId="4" customShaderVariation="staticLight" alphaBlending="true">
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
      <CustomParameter name="blinkMulti" value="2 5 50 0"/>
      <CustomParameter name="blinkSimple" value="1 0"/>
      <CustomParameter name="lightIds0" value="0 0 0 0"/>
      <CustomParameter name="lightTypeBitMask" value="0"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="lightsIntensity" fileId="8"/>
      <Texture fileId="11"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="rearLight54_glassClear03_mat5" materialId="6" customShaderId="4" customShaderVariation="staticLight" alphaBlending="true">
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
      <CustomParameter name="blinkMulti" value="2 5 50 0"/>
      <CustomParameter name="blinkSimple" value="1 0"/>
      <CustomParameter name="colorScale" value="1 0.42 0"/>
      <CustomParameter name="lightIds0" value="0 0 0 0"/>
      <CustomParameter name="lightTypeBitMask" value="0"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="lightsIntensity" fileId="8"/>
      <Texture fileId="11"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="rearLight54_glassClear03_mat6" materialId="5" customShaderId="4" customShaderVariation="staticLight" alphaBlending="true">
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
      <CustomParameter name="blinkMulti" value="2 5 50 0"/>
      <CustomParameter name="blinkSimple" value="1 0"/>
      <CustomParameter name="colorScale" value="1 0 0"/>
      <CustomParameter name="lightIds0" value="0 0 0 0"/>
      <CustomParameter name="lightTypeBitMask" value="0"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="lightsIntensity" fileId="8"/>
      <Texture fileId="11"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="rearLight54_chrome_mat" materialId="2" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="blinkMulti" value="2 5 50 0"/>
      <CustomParameter name="blinkSimple" value="1 0"/>
      <CustomParameter name="lightIds0" value="0 0 0 0"/>
      <CustomParameter name="lightTypeBitMask" value="0"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="10"/>
      <Custommap name="lightsIntensity" fileId="8"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="white_chrome_mat" materialId="7" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="blinkMulti" value="2 5 50 0"/>
      <CustomParameter name="blinkSimple" value="1 0"/>
      <CustomParameter name="colorScale" value="1 1 0.5"/>
      <CustomParameter name="lightIds0" value="0 0 0 0"/>
      <CustomParameter name="lightTypeBitMask" value="0"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="10"/>
      <Custommap name="lightsIntensity" fileId="8"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="white_chrome_mat1" materialId="4" customShaderId="4" customShaderVariation="staticLight">
      <CustomParameter name="blinkMulti" value="2 5 50 0"/>
      <CustomParameter name="blinkSimple" value="1 0"/>
      <CustomParameter name="colorScale" value="1 0.42 0"/>
      <CustomParameter name="lightIds0" value="0 0 0 0"/>
      <CustomParameter name="lightTypeBitMask" value="0"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="10"/>
      <Custommap name="lightsIntensity" fileId="8"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rearLight54.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="rearLight54_left01" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1,2,3,4" clipDistance="75" nodeId="1">
      <Shape name="rearLightGlass" translation="0.000334 0.016046 -0.000001" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="5,6" clipDistance="75" nodeId="2"/>
    </Shape>
    <Shape name="rearLight54_right01" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="1,2,3,4" clipDistance="75" nodeId="3">
      <Shape name="rearLightGlass" translation="-0.000334 0.016046 -0.000001" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="5,6" clipDistance="75" nodeId="4"/>
    </Shape>
    <Shape name="rearLight54_left02" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="1,2,3,7" clipDistance="75" nodeId="5">
      <Shape name="rearLightGlass" translation="0.000334 0.016046 -0.000001" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="5,8" clipDistance="75" nodeId="6"/>
    </Shape>
    <Shape name="rearLight54_right02" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="1,2,3,7" clipDistance="75" nodeId="7">
      <Shape name="rearLightGlass" shapeId="8" castsShadows="true" receiveShadows="true" materialIds="5,8" clipDistance="75" nodeId="8"/>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
