<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rampesLed52.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="8" filename="$data/shared/clearPlastic_diffuse.png"/>
    <File fileId="2" filename="LED_lightramp_22_52_normal.dds"/>
    <File fileId="3" filename="LED_lightramp_22_52_specular.dds"/>
    <File fileId="4" filename="../shader/vehicleShader.xml"/>
  </Files>


  <Materials>
    <Material name="clearPlastic_mat" materialId="26" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="8"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="1 1 1 1"/>
    </Material>
    <Material name="LED_lightramp_22_52_mat" materialId="22" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rampesLed52.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="LED_lightramp_52" nodeId="11">
      <Shape name="feet_52" translation="0 0.074 0" shapeId="1" clipDistance="300" nodeId="12" castsShadows="true" receiveShadows="true" materialIds="22">
        <Shape name="body_52" rotation="178.634 -0 0" shapeId="2" clipDistance="300" nodeId="13" castsShadows="true" receiveShadows="true" materialIds="22">
          <Shape name="glass_staticWorkLight_52" translation="0 0.00304021 0.023" shapeId="3" clipDistance="35" nodeId="14" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="26"/>
        </Shape>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
