<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="L218" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="22" filename="$data/shaders/dashboardLightsShader.xml"/>
    <File fileId="21" filename="$data/shaders/mirrorShader.xml"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="11" filename="$data/shared/assets/assetLibraryDecals_diffuse.png"/>
    <File fileId="12" filename="$data/shared/assets/assetLibraryDecals_normal.png"/>
    <File fileId="15" filename="$data/shared/assets/assetLibraryStickers_diffuse.png"/>
    <File fileId="24" filename="$data/shared/assets/reflectors/lizard/bigTriangle_normal.png"/>
    <File fileId="25" filename="$data/shared/assets/reflectors/lizard/bigTriangle_specular.png"/>
    <File fileId="10" filename="$data/shared/clearPlastic_diffuse.png"/>
    <File fileId="16" filename="$data/shared/default_normal.png"/>
    <File fileId="33" filename="$data/shared/default_specular.png"/>
    <File fileId="29" filename="$data/shared/window_diffuse.png"/>
    <File fileId="30" filename="$data/shared/window_specular.png"/>
    <File fileId="14" filename="$data/vehicles/newHolland/L218/L218Decal_diffuse.png"/>
    <File fileId="13" filename="$data/vehicles/newHolland/L218/L218Decal_specular.png"/>
    <File fileId="2" filename="$data/vehicles/newHolland/L218/L218Exterior_normal.png"/>
    <File fileId="3" filename="$data/vehicles/newHolland/L218/L218Exterior_specular.png"/>
    <File fileId="17" filename="$data/vehicles/newHolland/L218/L218Interior_normal.png"/>
    <File fileId="18" filename="$data/vehicles/newHolland/L218/L218Interior_specular.png"/>
    <File fileId="8" filename="$data/vehicles/newHolland/L218/L218Lights_normal.png"/>
    <File fileId="9" filename="$data/vehicles/newHolland/L218/L218Lights_specular.png"/>
    <File fileId="26" filename="$data/vehicles/newHolland/L218/L218Rearhood_diffuse.png"/>
    <File fileId="27" filename="$data/vehicles/newHolland/L218/L218Rearhood_normal.png"/>
    <File fileId="28" filename="$data/vehicles/newHolland/L218/L218Rearhood_specular.png"/>
    <File fileId="31" filename="$data/vehicles/newHolland/sharedGrid_diffuse.png"/>
    <File fileId="32" filename="$data/vehicles/newHolland/sharedGrid_normal.png"/>
  </Files>


  <Materials>
    <Material name="mirror_mat" materialId="11" diffuseColor="0 0 0 1" specularColor="0 1 1" customShaderId="21">
      <Reflectionmap lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="planar" scaling="1" refractiveIndex="10" bumpScale="0.1" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
      <CustomParameter name="reflectionScale" value="2 0 0 0"/>
    </Material>
    <Material name="L218Decal_mat" materialId="13" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="14"/>
      <Glossmap fileId="13"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="L218Decal_mat3" materialId="6" alphaBlending="true" customShaderId="22">
      <Texture fileId="14"/>
      <Glossmap fileId="13"/>
      <Custommap name="mEmissiveMap" fileId="14"/>
      <CustomParameter name="lightControl" value="0.3 0 0 0"/>
    </Material>
    <Material name="assetLibraryStickers_mat" materialId="12" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="15"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="13"/>
      <CustomParameter name="RDT" value="1 1 20 20"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="lambert1" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="L218Lights_mat" materialId="14" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="staticLight">
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="L218Exterior_mat" materialId="4" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
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      <CustomParameter name="colorMat1" value="0.05 0.05 0.05 0"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="L218Rearhood_mat" materialId="7" customShaderId="4" customShaderVariation="colorMask">
      <Texture fileId="26"/>
      <Normalmap fileId="27"/>
      <Glossmap fileId="28"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="bigTriangle_mat" materialId="8" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="24"/>
      <Glossmap fileId="25"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="assetLibraryDecals_mat" materialId="9" specularColor="0.494118 1 0.494118" customShaderId="4" customShaderVariation="colorMask">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="window_mat" materialId="15" alphaBlending="true" customShaderId="4" customShaderVariation="Window">
      <Texture fileId="29"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="30"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="sharedGrid_mat" materialId="16" alphaBlending="true" customShaderId="4" customShaderVariation="colorMask">
      <Texture fileId="31"/>
      <Normalmap fileId="32"/>
      <Glossmap fileId="33"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.001 0.001 0.001 5"/>
      <CustomParameter name="colorMat1" value="0.001 0.001 0.001 5"/>
      <CustomParameter name="colorMat2" value="0.001 0.001 0.001 5"/>
      <CustomParameter name="colorMat3" value="0.001 0.001 0.001 5"/>
      <CustomParameter name="colorMat4" value="0.001 0.001 0.001 5"/>
      <CustomParameter name="colorMat5" value="0.001 0.001 0.001 5"/>
      <CustomParameter name="colorMat6" value="0.001 0.001 0.001 5"/>
      <CustomParameter name="colorMat7" value="0.001 0.001 0.001 5"/>
    </Material>
    <Material name="L218Interior_mat" materialId="10" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.162 0.162 0.162 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="assetLibraryDecals_mat" materialId="18" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <CustomParameter name="RDT" value="1 1 20 20"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="clearPlastic_mat" materialId="17" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="10"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
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      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="L218.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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      <Shape shapeId="2" name="l218_vis" translation="-1.52588e-06 1.02818 -0.472439" clipDistance="300" nodeId="68" materialIds="4" castsShadows="true" receiveShadows="true" skinBindNodeIds="68 118 119 121 124 125 142 143">
        <TransformGroup name="wheels" translation="1.52588e-06 -1.02818 0.472439" nodeId="69">
          <TransformGroup name="wheelFrontLeft" translation="0.71095 0.403646 0.245702" nodeId="70"/>
          <TransformGroup name="wheelFrontRight" translation="-0.711 0.403646 0.245702" nodeId="71"/>
          <TransformGroup name="wheelBackLeft" translation="0.71095 0.403646 -0.883783" nodeId="72"/>
          <TransformGroup name="wheelBackRight" translation="-0.711 0.403646 -0.883783" nodeId="73"/>
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          <TransformGroup name="trackL" translation="0.7 0.41 -0.839489" scale="0.52 0.6 0.68898" nodeId="75"/>
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        <TransformGroup name="lights" translation="1.52588e-06 -1.02818 0.472439" nodeId="76">
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          <Light name="turnLightLeftBack" translation="0.396305 1.21881 -1.80092" rotation="-8 -5 0" clipDistance="75" nodeId="82" type="spot" color="0.31 0.14 0" emitDiffuse="true" emitSpecular="true" decayRate="1" range="4" coneAngle="140" dropOff="3"/>
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