i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.0.1
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\admin\OneDrive\Dokumente\My FS 22 Mods\Rapid\RapidEinachser.i3d
i3dio.exporter:_export_active_collection:INFO: 'Active collection' export is selected
i3dio.exporter:_add_object_to_i3d:DEBUG: [Camera] is of type 'CAMERA'
i3dio.node_classes.node.CameraNode:_create_xml_element:DEBUG: [Camera] Filling out basic attributes, {name='Camera', nodeId='1'}
i3dio.node_classes.node.CameraNode:populate_xml_element:INFO: [Camera] FOV: '283.7669677734375', Near Clip: '0.10000000149011612', Far Clip: '100.0'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.CameraNode:_write_properties:DEBUG: [Camera] Has no data specific attributes
i3dio.node_classes.node.CameraNode:_add_transform_to_xml_element:DEBUG: [Camera] transforming to new transform-basis with <Matrix 4x4 ( 0.6859, -0.3240, 0.6516, 7.3589)
            ( 0.0000,  0.8954, 0.4453, 4.9583)
            (-0.7277, -0.3054, 0.6142, 6.9258)
            ( 0.0000,  0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.CameraNode:_add_transform_to_xml_element:DEBUG: [Camera] translation is <Vector (7.3589, 4.9583, 6.9258)>
i3dio.node_classes.node.CameraNode:_add_transform_to_xml_element:DEBUG: [Camera] has translation: [7.35889 4.95831 6.92579]
i3dio.node_classes.node.CameraNode:_add_transform_to_xml_element:DEBUG: [Camera] has rotation(degrees): [-26.4407 46.6919 0]
i3dio.node_classes.node.CameraNode:__init__:DEBUG: [Camera] Initialized as a 'CameraNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Camera] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Camera] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube] Filling out basic attributes, {name='Cube', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube] Filling out basic attributes, {name='Cube', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube] Has material 'Material'
i3dio.i3d.I3D:add_material:DEBUG: [RapidEinachser] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material] Filling out basic attributes, {name='Material', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Material] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube] Subset with index [0] based on material 'Material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube] Processing subset: materialId="1" numTriangles="5612" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube] Has subset 'Material' with '5612' triangles and materialId="1" numTriangles="5612" firstIndex="0" firstVertex="0" numIndices="16836" numVertices="11124"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube] Has '1' subsets, '5612' triangles and '11124' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube] transforming to new transform-basis with <Matrix 4x4 ( 0.9905, 0.0002, -0.0096,  0.5822)
            (-0.0004, 0.9904, -0.0205,  1.5594)
            ( 0.0096, 0.0205,  0.9903, -6.2722)
            ( 0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube] translation is <Vector (0.5822, 1.5594, -6.2722)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube] has translation: [0.582203 1.55935 -6.27219]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube] has rotation(degrees): [1.184 -0.556804 -0.0205306]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube] has scale: [0.990593 0.990593 0.990593]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.001] Filling out basic attributes, {name='Cube.001', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.009] Filling out basic attributes, {name='Cube.009', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.009] Has material 'elias.006'
i3dio.i3d.I3D:add_material:DEBUG: [RapidEinachser] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [elias.006] Filling out basic attributes, {name='elias.006', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [elias.006] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [elias.006] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [elias.006] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.009] Subset with index [0] based on material 'elias.006'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.009] Processing subset: materialId="2" numTriangles="100" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.009] Has subset 'elias.006' with '100' triangles and materialId="2" numTriangles="100" firstIndex="0" firstVertex="0" numIndices="300" numVertices="200"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.009] Has '1' subsets, '100' triangles and '200' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.001] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.001] transforming to new transform-basis with <Matrix 4x4 (-1.0098, 0.0000,  0.0046,  1.0607)
            ( 0.0000, 1.0081,  0.0000,  2.5705)
            (-0.0046, 0.0000, -1.0124, -6.2919)
            ( 0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.001] translation is <Vector (1.0607, 2.5705, -6.2919)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.001] has translation: [1.06073 2.5705 -6.29194]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.001] has rotation(degrees): [-0 179.741 -0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.001] has scale: [1.00984 1.0081 1.01242]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.002] Filling out basic attributes, {name='Cube.002', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.001] Filling out basic attributes, {name='Cube.001', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.001] Has material 'elias.007'
i3dio.i3d.I3D:add_material:DEBUG: [RapidEinachser] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [elias.007] Filling out basic attributes, {name='elias.007', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [elias.007] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [elias.007] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [elias.007] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.001] Subset with index [0] based on material 'elias.007'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.001] Processing subset: materialId="3" numTriangles="100" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.001] Has subset 'elias.007' with '100' triangles and materialId="3" numTriangles="100" firstIndex="0" firstVertex="0" numIndices="300" numVertices="200"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.001] Has '1' subsets, '100' triangles and '200' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.002] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] transforming to new transform-basis with <Matrix 4x4 ( 0.3430, 0.0000, 1.5715,  1.0800)
            ( 0.0000, 1.4279, 0.0000,  1.3025)
            (-1.2095, 0.0000, 0.4456, -1.2096)
            ( 0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] translation is <Vector (1.0800, 1.3025, -1.2096)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] has translation: [1.07997 1.30245 -1.2096]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] has rotation(degrees): [0 74.1682 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] has scale: [1.25722 1.42787 1.63349]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.003] Filling out basic attributes, {name='Cube.003', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.002] Filling out basic attributes, {name='Cube.002', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.002] Has material 'elias.008'
i3dio.i3d.I3D:add_material:DEBUG: [RapidEinachser] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [elias.008] Filling out basic attributes, {name='elias.008', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [elias.008] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [elias.008] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [elias.008] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.002] Subset with index [0] based on material 'elias.008'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.002] Processing subset: materialId="4" numTriangles="100" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.002] Has subset 'elias.008' with '100' triangles and materialId="4" numTriangles="100" firstIndex="0" firstVertex="0" numIndices="300" numVertices="200"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.002] Has '1' subsets, '100' triangles and '200' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.003] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.003] transforming to new transform-basis with <Matrix 4x4 ( 1.1772, 0.0000, 0.8020,  1.7082)
            ( 0.0000, 1.2786, 0.0000,  1.6757)
            (-0.9105, 0.0000, 1.0369, -1.7796)
            ( 0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.003] translation is <Vector (1.7082, 1.6757, -1.7796)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.003] has translation: [1.7082 1.67568 -1.77961]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.003] has rotation(degrees): [0 37.7214 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.003] has scale: [1.48824 1.2786 1.31087]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.004] Filling out basic attributes, {name='Cube.004', nodeId='6'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.003] Filling out basic attributes, {name='Cube.003', nodeId='5'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.003] Has material 'elias.009'
i3dio.i3d.I3D:add_material:DEBUG: [RapidEinachser] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [elias.009] Filling out basic attributes, {name='elias.009', nodeId='5'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [elias.009] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [elias.009] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [elias.009] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.003] Subset with index [0] based on material 'elias.009'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.003] Processing subset: materialId="5" numTriangles="100" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.003] Has subset 'elias.009' with '100' triangles and materialId="5" numTriangles="100" firstIndex="0" firstVertex="0" numIndices="300" numVertices="200"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.003] Has '1' subsets, '100' triangles and '200' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.004] has shape ID '5'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] transforming to new transform-basis with <Matrix 4x4 ( 1.0530, 0.0000, 1.0334,  1.4622)
            ( 0.0000, 1.3019, 0.0000,  1.2288)
            (-1.2830, 0.0000, 0.8481, -1.1114)
            ( 0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] translation is <Vector (1.4622, 1.2288, -1.1114)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] has translation: [1.46217 1.2288 -1.11138]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] has rotation(degrees): [0 50.6227 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] has scale: [1.6598 1.30186 1.33684]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Fläche] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Fläche] Filling out basic attributes, {name='Fläche', nodeId='7'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Fläche] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Fläche] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Fläche] Filling out basic attributes, {name='Fläche', nodeId='6'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Fläche] Has material 'Material.004'
i3dio.i3d.I3D:add_material:DEBUG: [RapidEinachser] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.004] Filling out basic attributes, {name='Material.004', nodeId='6'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.004] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Material.004] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.004] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Fläche] Subset with index [0] based on material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Fläche] Processing subset: materialId="6" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Fläche] Has subset 'Material.004' with '2' triangles and materialId="6" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Fläche] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Fläche] has shape ID '6'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Fläche] transforming to new transform-basis with <Matrix 4x4 (0.1268, 0.0000,  0.0000,  2.5714)
            (0.0000, 0.1268,  0.0000,  1.6740)
            (0.0000, 0.0000, -0.0326, -3.9893)
            (0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Fläche] translation is <Vector (2.5714, 1.6740, -3.9893)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Fläche] has translation: [2.57145 1.67401 -3.98927]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Fläche] has rotation(degrees): [180 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Fläche] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Fläche] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Fläche] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Fläche] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Fläche.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Fläche.001] Filling out basic attributes, {name='Fläche.001', nodeId='8'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Fläche.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Fläche.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Fläche.001] Filling out basic attributes, {name='Fläche.001', nodeId='7'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Fläche.001] Has material 'Material.003'
i3dio.i3d.I3D:add_material:DEBUG: [RapidEinachser] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.003] Filling out basic attributes, {name='Material.003', nodeId='7'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.003] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Material.003] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.003] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Fläche.001] Subset with index [0] based on material 'Material.003'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Fläche.001] Processing subset: materialId="7" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Fläche.001] Has subset 'Material.003' with '2' triangles and materialId="7" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Fläche.001] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Fläche.001] has shape ID '7'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Fläche.001] transforming to new transform-basis with <Matrix 4x4 (0.1268, 0.0000,  0.0000,  3.3241)
            (0.0000, 0.1268,  0.0000,  2.0217)
            (0.0000, 0.0000, -0.0326, -4.3677)
            (0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Fläche.001] translation is <Vector (3.3241, 2.0217, -4.3677)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Fläche.001] has translation: [3.32415 2.02165 -4.36766]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Fläche.001] has rotation(degrees): [180 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Fläche.001] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Fläche.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Fläche.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Fläche.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Fläche.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Fläche.002] Filling out basic attributes, {name='Fläche.002', nodeId='9'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Fläche.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Fläche.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Fläche.002] Filling out basic attributes, {name='Fläche.002', nodeId='8'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Fläche.002] Has material 'Material.001'
i3dio.i3d.I3D:add_material:DEBUG: [RapidEinachser] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.001] Filling out basic attributes, {name='Material.001', nodeId='8'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.001] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Material.001] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Fläche.002] Subset with index [0] based on material 'Material.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Fläche.002] Processing subset: materialId="8" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Fläche.002] Has subset 'Material.001' with '2' triangles and materialId="8" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Fläche.002] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Fläche.002] has shape ID '8'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Fläche.002] transforming to new transform-basis with <Matrix 4x4 (-0.0234,  0.3132, -0.0506,  1.5908)
            (-0.0427, -0.0313, -0.5564,  1.7410)
            (-0.3116, -0.0192,  0.0801, -5.8467)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Fläche.002] translation is <Vector (1.5908, 1.7410, -5.8467)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Fläche.002] has translation: [1.59083 1.74104 -5.84673]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Fläche.002] has rotation(degrees): [-23.2726 81.1169 -118.72]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Fläche.002] has scale: [0.31538 0.31538 0.564402]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Fläche.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Fläche.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Fläche.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Fläche.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Fläche.003] Filling out basic attributes, {name='Fläche.003', nodeId='10'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Fläche.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Fläche.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Fläche.004] Filling out basic attributes, {name='Fläche.004', nodeId='9'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Fläche.004] Has material 'Material.002'
i3dio.i3d.I3D:add_material:DEBUG: [RapidEinachser] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.002] Filling out basic attributes, {name='Material.002', nodeId='9'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.002] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Material.002] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.002] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Fläche.004] Subset with index [0] based on material 'Material.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Fläche.004] Processing subset: materialId="9" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Fläche.004] Has subset 'Material.002' with '2' triangles and materialId="9" numTriangles="2" firstIndex="0" firstVertex="0" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Fläche.004] Has '1' subsets, '2' triangles and '4' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Fläche.003] has shape ID '9'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Fläche.003] transforming to new transform-basis with <Matrix 4x4 (-0.0234,  0.3132, -0.0506,  1.5908)
            (-0.0427, -0.0313, -0.5564,  1.7410)
            (-0.3116, -0.0192,  0.0801, -5.8467)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Fläche.003] translation is <Vector (1.5908, 1.7410, -5.8467)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Fläche.003] has translation: [1.59083 1.74104 -5.84673]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Fläche.003] has rotation(degrees): [-23.2726 81.1169 -118.72]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Fläche.003] has scale: [0.31538 0.31538 0.564402]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Fläche.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Fläche.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Fläche.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Light] is of type 'LIGHT'
i3dio.node_classes.node.LightNode:_create_xml_element:DEBUG: [Light] Filling out basic attributes, {name='Light', nodeId='11'}
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeLightAttributes'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'range' with value '40.0'. Default is '1'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'cast_shadow_map' with value 'True'. Default is 'False'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '2' properties
i3dio.node_classes.node.LightNode:_add_transform_to_xml_element:DEBUG: [Light] transforming to new transform-basis with <Matrix 4x4 (-0.2909, -0.7711,  0.5664,  4.0762)
            (-0.0552,  0.6045,  0.7947,  5.9039)
            (-0.9552,  0.1999, -0.2184, -1.0055)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.LightNode:_add_transform_to_xml_element:DEBUG: [Light] translation is <Vector (4.0762, 5.9039, -1.0055)>
i3dio.node_classes.node.LightNode:_add_transform_to_xml_element:DEBUG: [Light] has translation: [4.07625 5.90386 -1.00545]
i3dio.node_classes.node.LightNode:_add_transform_to_xml_element:DEBUG: [Light] has rotation(degrees): [-42.4664 107.221 10.7436]
i3dio.node_classes.node.LightNode:__init__:DEBUG: [Light] Initialized as a 'LightNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Light] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Light] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder] Filling out basic attributes, {name='Zylinder', nodeId='12'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder] Filling out basic attributes, {name='Zylinder', nodeId='10'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder] Has material 'Material.009'
i3dio.i3d.I3D:add_material:DEBUG: [RapidEinachser] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.009] Filling out basic attributes, {name='Material.009', nodeId='10'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.009] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Material.009] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.009] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder] Subset with index [0] based on material 'Material.009'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder] Processing subset: materialId="10" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder] Has subset 'Material.009' with '124' triangles and materialId="10" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder] has shape ID '10'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder] transforming to new transform-basis with <Matrix 4x4 ( 0.0208,  0.3384, -0.0180,  1.4493)
            (-0.3328,  0.0169, -0.0651,  0.9924)
            ( 0.0639, -0.0216, -0.3327, -6.1550)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder] translation is <Vector (1.4493, 0.9924, -6.1550)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder] has translation: [1.44925 0.992437 -6.15505]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder] has rotation(degrees): [3.71772 -169.143 93.5681]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Zylinder] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.001] Filling out basic attributes, {name='Zylinder.001', nodeId='13'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.001] Filling out basic attributes, {name='Zylinder.001', nodeId='11'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.001] Has material 'Material.008'
i3dio.i3d.I3D:add_material:DEBUG: [RapidEinachser] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.008] Filling out basic attributes, {name='Material.008', nodeId='11'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.008] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Material.008] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.008] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.001] Subset with index [0] based on material 'Material.008'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.001] Processing subset: materialId="11" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.001] Has subset 'Material.008' with '124' triangles and materialId="11" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.001] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.001] has shape ID '11'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.001] transforming to new transform-basis with <Matrix 4x4 ( 0.1517,  0.0141,  0.0282,  0.5973)
            (-0.0120,  0.1540, -0.0123,  2.5419)
            ( 0.0292, -0.0099, -0.1519, -6.1788)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.001] translation is <Vector (0.5973, 2.5419, -6.1788)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.001] has translation: [0.597338 2.54191 -6.17882]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.001] has rotation(degrees): [-176.282 -10.8567 -4.51251]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Zylinder.001] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.002] Filling out basic attributes, {name='Zylinder.002', nodeId='14'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.002] Filling out basic attributes, {name='Zylinder.002', nodeId='12'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.002] Has material 'Material.007'
i3dio.i3d.I3D:add_material:DEBUG: [RapidEinachser] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.007] Filling out basic attributes, {name='Material.007', nodeId='12'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.007] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Material.007] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.007] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.002] Subset with index [0] based on material 'Material.007'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.002] Processing subset: materialId="12" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.002] Has subset 'Material.007' with '124' triangles and materialId="12" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.002] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.002] has shape ID '12'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.002] transforming to new transform-basis with <Matrix 4x4 ( 0.1256,  0.0144,  0.0232,  0.2540)
            (-0.0126,  0.1275, -0.0107,  2.5383)
            ( 0.0242, -0.0082, -0.1260, -6.2905)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.002] translation is <Vector (0.2540, 2.5383, -6.2905)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.002] has translation: [0.254041 2.53828 -6.29045]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.002] has rotation(degrees): [-176.282 -10.8567 -5.73194]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Zylinder.002] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.003] Filling out basic attributes, {name='Zylinder.003', nodeId='15'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.003] Filling out basic attributes, {name='Zylinder.003', nodeId='13'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.003] Has material 'Material.006'
i3dio.i3d.I3D:add_material:DEBUG: [RapidEinachser] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.006] Filling out basic attributes, {name='Material.006', nodeId='13'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.006] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Material.006] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.006] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.003] Subset with index [0] based on material 'Material.006'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.003] Processing subset: materialId="13" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.003] Has subset 'Material.006' with '124' triangles and materialId="13" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.003] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.003] has shape ID '13'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.003] transforming to new transform-basis with <Matrix 4x4 ( 0.0372, -0.0174, -0.2379,  1.2527)
            ( 0.2384, -0.0074,  0.0378,  1.9490)
            (-0.0101, -0.2407,  0.0160, -5.6136)
            ( 0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.003] translation is <Vector (1.2527, 1.9490, -5.6136)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.003] has translation: [1.25274 1.94899 -5.61359]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.003] has rotation(degrees): [-86.1982 2.38651 81.122]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.003] has scale: [0.241462 0.241462 0.241462]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.004] Filling out basic attributes, {name='Zylinder.004', nodeId='16'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.004] Filling out basic attributes, {name='Zylinder.004', nodeId='14'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.004] Has material 'Material.005'
i3dio.i3d.I3D:add_material:DEBUG: [RapidEinachser] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.005] Filling out basic attributes, {name='Material.005', nodeId='14'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.005] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Material.005] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.005] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.004] Subset with index [0] based on material 'Material.005'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.004] Processing subset: materialId="14" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.004] Has subset 'Material.005' with '124' triangles and materialId="14" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.004] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.004] has shape ID '14'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.004] transforming to new transform-basis with <Matrix 4x4 (-0.0227, 0.0236,  0.1315,  1.2206)
            (-0.1311, 0.0099, -0.0231,  2.0320)
            ( 0.0055, 0.3351, -0.0086, -5.3549)
            ( 0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.004] translation is <Vector (1.2206, 2.0320, -5.3549)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.004] has translation: [1.22061 2.03199 -5.35493]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.004] has rotation(degrees): [93.6839 -2.36392 -99.8171]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Zylinder.004] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.004] no more children to process in object
